The MegaCryptoPolis 3D decentralized city game guide.DOCUMENTATION
Funds & Taxes
Just like in real life, every key action in the game requires tax payments. Those taxes will form the Regional Budget (of a certain district) and the Federal Budget (the whole map). The taxes budget is then distributed every game cycle (daily at 0:05 UTC time) between the Office building owners.
Every time a player constructs or upgrades a building, collects produced Materials, Appliances or Citizen tokens, claims a service in a Commercial building or collects income in Office or Municipal building will transfer a small amount of Ether (or TRX, etc.) directly to the Funds of certain network with a small commission for the District owner and the MCP Team.
These Funds will be then distributed between Office buildings and occasionally (in the case of a Natural Disaster in a certain District) Municipal buildings every game cycle (24 hours).
Amount of Taxes to be paid are defined by Districts owners. That way each District may have its own policy on actions performed on its territory.
Every District has its own Fund filled by every action in the District. District owner defines an amount of taxes collected from every operation - rules are defined in the Distict Control Panel and are publicly available to anyone in the District info.
Some Districts may specialize on resources production and give no space for Residential and Commercial properties the same time some others will host the most convenient conditions for workers to have a rest.
Global Tax Fund
Global Fund is formed by every action performed in the game. Microeconomy features increased periods for the Global Fund distribution that may vary from 90 to 365 days.
District owners are not be able to tax trading operations as most of them may happen on external exchanges and there is no way we can control these transfers for an additional commission to any third party. From the other hand, every land plot sold on the internal marketplace will grant a small commission for the District owner.
The amount of taxes received by each player depends on their share of total Influence Points within every game cycle and qualifications of Citizens appointed in the Office buildings.